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  • #CT216 - Software Engineering I
  • Previous Topic: Introduction to Agile Methods
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  • Relevant Slides: Week 4 - Agile Methods, XP.pdf
  • XP

    • eXtreme Programming (XP) is one of the most popular agile software development methods.
    • Some characteristics of XP include:
      • Pair programming.
      • Refactoring.
      • Test-Driven Development (TDD).
      • Continuous Integration.
      • Metaphor.
      • Small releases.
      • Simple design.
      • Customer tests.
    • Principles of XP #card

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      • Communication.
      • Simplicity.
      • Feedback.
      • Courage.
      • Respect.
    • All the contributors to an XP project (members of one team) sit together. This team must include a business representative (Product Owner) - the "Customer" - who provides the requirements, sets the priorities, and steers the project.
    • Planning

      • XP planning addresses two key questions in software development: predicting what will be accomplished by the due date, and determining what to do next.
      • Release Planning is a practice where the Customer presents the desired features to the programmers, and the programmers estimate their difficulty.
      • Iteration Planning is the practice whereby the team is given direction every few weeks (Sprints).
    • Customer Tests

      • As part of presenting each desired feature, the XP Customer defines one or more automated acceptance tests to show that the feature is working.
      • The team builds these tests and uses them to prove to themselves, and to the customer, that the feature is implemented correctly.
    • Small Releases

      • XP teams practice small releases in two important ways:
        • First, the team releases running, tested software, delivering business value chosen by the Customer, every iteration.
        • Second, XP teams release to their end users frequently as well.
    • Coding Standards

      • XP teams follow a common coding standard, so that all the code