Files
uni/year3/semester1/CT3536: Games Programming/labs/Weeks 4-8/Asteroids/Assets/Resources/Bullet.cs
2024-03-09 19:25:59 +00:00

20 lines
390 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Bullet : MonoBehaviour {
// inspector settings
public Rigidbody rigid;
//
// Use this for initialization
void Start () {
rigid.velocity = transform.forward * 30f;
}
// Update is called once per frame
void Update () {
}
}