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uni/second/semester1/logseq-stuff/pages/SCRUM Roles & Ceremonies.md
2023-12-07 01:19:12 +00:00

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  • #CT216 - Software Engineering I
  • Previous Topic: Introduction to Agile Methods
  • Next Topic: Agile Methods - Extreme Programming
  • Relevant Slides: Week 3 - SCRUM - Roles and Ceremonies.pdf
  • Scrum Framework

    • Roles

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      • Product Owner
      • ScrumMaster
      • Team
      • Product Owner #card

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        • Define the features of the product.
          • Tries to remove conjecture - "I know the customer wants this" as opposed to "I believe this would be a good feature".
        • Decide on release date and content.
          • Usually responsible for press release.
        • Be responsible for the profitability of the product (ROI).
        • Prioritise features according to market value.
          • Conduct market research, feasibility studies.
        • Adjust features & priority every iteration, as needed.
        • Accept or reject work results.
      • Scrum Master #card

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        • Represents management to the project.
          • Often one of the engineers.
        • Responsible for enacting Scrum values & practices.
        • Removes impediments.
        • Ensure that the team is fully functional & productive.
        • Enable close cooperation across all roles & functions.
        • Shield the team from external interfaces.
      • Scrum Team #card

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        • Typically 5-10 people.
        • Cross-functional.
        • QA, Programmers, UI Designers, etc.
        • Members should be full-time.
        • May be exceptions (e.g., System Admin, etc.).
        • Teams are self-organising.
        • Membership can change only between sprints.
    • Ceremonies

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      • Sprints
      • Sprint Planning
      • Sprint Review
      • Sprint Retrospective
      • Daily Scrum Meeting
      • Sprints #card

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        • Scrum projects make progress in a series of sprints.
        • Target duration is one month.
            • / - a week or two (2 - 6 weeks max).
        • Product is designed, coded, and tested during the sprint.
          • The output is a built which may or may not be a release.
        • Move onto the next sprint.
        • No changes during Sprint

          • Plan sprint durations around how long you can commit to keeping the change out of the Sprint.
      • Sprint Planning #card

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        • The Team selects items from the product backlog that they can commit to completing.
        • The Sprint Backlog is created.
          • Tasks are identified & the length of each is estimated (1-16 hours).
          • This is done collaboratively by the team.
        • image.png
        • Sprint Backlog

          • What is the Product Backlog? #card card-last-interval:: 31.36 card-repeats:: 4 card-ease-factor:: 2.8 card-next-schedule:: 2022-12-16T04:11:04.051Z card-last-reviewed:: 2022-11-14T20:11:04.052Z card-last-score:: 5
            • The Product Backlog is a list of desired work on the project (the requirements).
            • It's usually a combination of:
              • story-based work - "let user search & replace".
              • task-based work - "improve exception handling".
            • The list is prioritised by the Product Owner.
              • The Product Owner is typically a Product Manager, Marketing, Internal Customer, etc.
              • Priority groupings (high, medium, low, etc.).
              • Re-prioritised at the start of each sprint.
              • Spreadsheet (usually).
          • To create a Sprint Backlog, you must have a Sprint goal.
          • The Scrum team takes the Sprint Goal and decides what tasks are necessary.
          • The Team self-organises around how they will meet the Sprint Goal.
            • Manager does not assign tasks to individuals.
          • Managers don't make decisions for the team.
          • A Sprint Backlog is created.
          • Sprint Backlogs during the Sprint

            • Changes
              • The Team adds new tasks whenever they need to, in order to meet the Sprint Goal.
              • The Team can remove unnecessary tasks.
              • But, the Sprint Backlog can only be updated by the team.
            • Estimates are updated whenever there's new information.
      • Sprint Review Meeting #card

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        • The Team presents what it accomplished during the sprint.
        • It typically takes the form of a demo of new features or underlying architecture.
        • Informal.
          • 2 hour prep time.
          • No slides.
        • Participants.
          • Customers.
          • Management.
          • Product Owners.
          • Engineering Team.
      • Sprint Retrospective Meeting #card

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        • Typically 15-30 mintues.
        • Done after every sprint.
        • Feedback meeting - time to reflect on how things are going...
        • Many participants.
          • Scrum Master
          • Product Owner
          • Team
          • Possibly customers & others
        • The whole team gathers & discusses what they'd like to:
          • Start doing.
          • Stop doing.
          • Continue doing,
  • Pros / Cons of Agile Methods #card

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    • Advantages

      • Completely developed & tested features in short iterations.
      • Simplicity of the process.
      • Clearly defined rules.
      • Increasing productivity.
      • Self-organising.
      • Each team member carries a lot of responsibility.
      • Improved communication.
      • Combination with Extreme Programming.
    • Disadvantages

      • "Undisciplined hacking" (no written documentation).
      • Violation of responsibility.
      • Current mainly carried by the inventors.
      • Employee burnout & fatigue.