%! TeX program = lualatex \documentclass[a4paper,11pt]{article} % packages \usepackage{censor} \StopCensoring \usepackage{fontspec} \setmainfont{EB Garamond} % for tironian et fallback % % \directlua{luaotfload.add_fallback % % ("emojifallback", % % {"Noto Serif:mode=harf"} % % )} % % \setmainfont{EB Garamond}[RawFeature={fallback=emojifallback}] \setmonofont[Scale=MatchLowercase]{Deja Vu Sans Mono} \usepackage[a4paper,left=2cm,right=2cm,top=\dimexpr15mm+1.5\baselineskip,bottom=2cm]{geometry} \setlength{\parindent}{0pt} \usepackage{fancyhdr} % Headers and footers \fancyhead[R]{\normalfont \leftmark} \fancyhead[L]{} \pagestyle{fancy} \usepackage{amsmath} \usepackage{microtype} % Slightly tweak font spacing for aesthetics \usepackage{multicol} \usepackage[english]{babel} % Language hyphenation and typographical rules \usepackage{xcolor} \definecolor{linkblue}{RGB}{0, 64, 128} \usepackage[final, colorlinks = false, urlcolor = linkblue]{hyperref} % \newcommand{\secref}[1]{\textbf{§~\nameref{#1}}} \newcommand{\secref}[1]{\textbf{§\ref{#1}~\nameref{#1}}} \usepackage{changepage} % adjust margins on the fly \usepackage{minted} \usemintedstyle{algol_nu} \usepackage{pgfplots} \pgfplotsset{width=\textwidth,compat=1.9} \usepackage{caption} \newenvironment{code}{\captionsetup{type=listing}}{} \captionsetup[listing]{skip=0pt} \setlength{\abovecaptionskip}{5pt} \setlength{\belowcaptionskip}{5pt} \usepackage[yyyymmdd]{datetime} \renewcommand{\dateseparator}{--} \usepackage{enumitem} \usepackage{titlesec} \author{Andrew Hayes} \begin{document} \begin{titlepage} \begin{center} \hrule \vspace*{0.6cm} \censor{\huge \textbf{CT436}} \vspace*{0.6cm} \hrule \LARGE \vspace{0.5cm} Advanced Professional Skills \vspace{0.5cm} \hrule \vfill \vfill \hrule \begin{minipage}{0.495\textwidth} \vspace{0.4em} \raggedright \normalsize Name: Andrew Hayes \\ E-mail: \href{mailto://a.hayes18@universityofgalway.ie}{\texttt{a.hayes18@universityofgalway.ie}} \hfill\\ Student ID: 21321503 \hfill \end{minipage} \begin{minipage}{0.495\textwidth} \raggedleft \vspace*{0.8cm} \Large \today \vspace*{0.6cm} \end{minipage} \medskip\hrule \end{center} \end{titlepage} \pagenumbering{roman} \newpage \tableofcontents \newpage \setcounter{page}{1} \pagenumbering{arabic} \section{Introduction} \subsection{Lecturer Contact Information} \begin{itemize} \item Dr. Owen Molloy (\href{mailto://owen.molloy@universityofgalway.ie}{\texttt{owen.molloy@universityofgalway.ie}} \end{itemize} \subsection{Group Project} \begin{itemize} \item Groups of 3 -- 5. \item Work on an idea that your team is excited about. \item Take the ideation \& team formation phase very seriously: it can greatly determine your experience within the class. \item If you find that your idea hits a dead-end, do not be afraid to pivot mid-way through the semester. \end{itemize} Each team will maintain an online portfolio documenting their journey \& linking with or containing their deliverables: \begin{multicols}{2} \begin{itemize} \item Idea generation. \item Market segmentation / analysis. \item End-user profiling. \item Customer persona. \item Lifecycle use case. \item Quantified value proposition. \item Product brochure. \item Business model canvas / business plan. \item Video (which will be submitted to EI Student Entrepreneur Awards). \end{itemize} \end{multicols} \subsection{Expected Module Deliverables} Exact details \& order for the following are still to be finalised, but will largely follow previous years: \begin{itemize} \item Portfolio: for documenting the project, meetings, showing how ideas have advanced. (15\%). \item Video (25\%). \item Product brochure, QVP (Quantified Value Proposition), \& (customer) Persona(e) (20\%). \item EI Template (Basic Business Plan) (30\%). \item Submit video to EI student Entrepreneur awards (5\%). \item Attendance (5\%). \end{itemize} \section{Innovation} \textbf{Innovation} consists of using new technology \& new ways of thinking to add value to an existing idea or product and to make substantial changes in society. Innovation = Invention $\times$ Commercialisation. \subsection{Four Misinterpretations of Innovation} \begin{enumerate} \item \textbf{Innovation $\neq$ Invention}: An invention is a creative idea while an innovation makes that idea feasible and turns it into a product or service that satisfies the customer's needs. \item \textbf{Innovation $\neq$ New Products and/or Services}: Innovation has rightly been associated with many cases of new product development. However, innovation can concern other new developments such as new markets or new marketing methods. \item \textbf{Innovation $\neq$ Original}: Innovation often builds on old existing ideas \& resources. \item \textbf{Innovation $\neq$ One-Off Inspiration}: Unlike the one sudden flash of inspiration, innovation is a gradual process that takes place over a period of time (or incubation). \end{enumerate} \subsection{Sources of Innovation} Innovators are generally attentive to changes which give them clues to what opportunities may come in future. Would-be innovators must also go out and look, ask, \& listen. Above all, innovation is \textit{work} rather than \textit{genius}. It requires knowledge, it requires focus, and it often requires integrity. \begin{figure}[H] \centering \includegraphics[width=0.6\textwidth]{images/druckers_sources_of_innovation.png} \caption{Drucker's Sources of Innovation} \end{figure} \subsection{Types of Innovation} \begin{itemize} \item \textbf{Invention:} Totally new product, service, or process. \item \textbf{Extension:} New use or different application of an already existing product, service, or process. \item \textbf{Duplication:} Creative replication of an existing concept. \item \textbf{Synthesis:} Combination of existing concepts \& factors into a new formulation or use. \end{itemize} \section{Entrepreneurship} \textbf{Entrepreneurship} is the formation of a new venture that produces a product or offering that creates some value to make it economically sustainable. It has the ability to improve standards of living \& create wealth. $$ \text{Innovation} = \text{Invention} \times \text{Commercialisation} $$ In contemporary markets, entrepreneurs act as innovators or developers who identify \& capture opportunities, transform the opportunities into merchandisable concepts, create value through multiple stakeholders \& resources, and take risks while seeking rewards for their ventures \& efforts. \subsection{What do you need to start a successful new venture?} \begin{enumerate} \item Idea. \item Team. \item Process. \end{enumerate} Good entrepreneurial business ideas are: \begin{enumerate} \item \textbf{Market-Driven:} \begin{itemize} \item Solve a problem. \item Find a market need. \item Customer-focused, not product-driven. \item Targets an identified sizeable market segment. \end{itemize} \item \textbf{Feasible:} \begin{itemize} \item Attractive: there is a demand. \item Achievable: it can be done. \item Durable: it lasts. \item Value-Creating: it is worth something. \item Safe. \item Affordable. \end{itemize} \item \textbf{Unique:} \begin{itemize} \item Faster/Better/Cheaper. \item Differentiated (vs. commodity). \end{itemize} \item \textbf{Fundable:} \begin{itemize} \item Revenue stream. \item Management risk. \item Sustainable: market exists with frequency of purchase. \item Scaleable or replicable. \item Barriers to entry. \item Growth potential. \item Product pipeline. \item Exit plan. \item Innovative. \end{itemize} \item \textbf{Innovative:} \begin{itemize} \item Invention: totally new product/service/process. \item Extension: new use or different application of an already existing product/service/process. \item Duplication: creating a replication of an existing concept. \item Synthesis: combining existing concepts and/or factors into new formula for use. \end{itemize} \end{enumerate} \begin{figure}[H] \centering \includegraphics[width=0.8\textwidth]{images/entrepreneurial_process.png} \caption{The Entrepreneurial Process} \end{figure} \begin{figure}[H] \centering \includegraphics[width=0.8\textwidth]{images/existing_vs_innovation.png} \caption{``Existing Business'' Model vs Innovation-Based ``New Business'' Model} \end{figure} \subsection{Can Entrepreneurship be Taught?} Entrepreneurship is: \begin{itemize} \item \textbf{Accessible:} it is not something that is available only to a gifted few. \item \textbf{Learnable:} it consists of a number of fundamental skills that can be taught \& learned. \item \textbf{Based on valuing unique products:} its goal is to make something new \& valued. \item \textbf{Built on fundamental concepts:} it consists of basic principles which improve your chances of success. \item \textbf{Best learned through Apprenticeship:} best learned when theory is combined with apprenticeship-style training. \end{itemize} \subsection{Teamwork} Teams have a collective I.Q. In general, good teams all share these two qualities: \begin{itemize} \item Members speak in roughly the same proportion, i.e. ``equality in distribution of conversational turn-taking''. \item Members all have high ``average social sensitivity'', i.e. skill at intuiting how others felt based on their tone of voice, their expressions, \& other non-verbal cues etc. \end{itemize} \subsubsection{Psychological Safety} In her TEDx talk, Edmondson offers three simple things individuals can do to foster team psychological safety: \begin{itemize} \item Frame the work as a learning problem, not an execution problem. \item Acknowledge your own fallibility. \item Model curiosity \& ask lots of questions. \end{itemize} To measure a team's level of psychological safety, Edmondson asked team members how strongly they agreed or disagreed with these statements: \begin{itemize} \item If you make a mistake on this team, it is often held against you. \item Members of this team are able to bring up problems \& tough issues. \item People on this team sometimes reject others for being different. \item It is safe to take a risk on this team. \item It is difficult to ask other members of this team for help. \item No-one on this team would deliberately act in a way that undermines my efforts. \item Working with members of this team, my unique skills \& talents are valued \& utilised. \end{itemize} \subsection{EI Business Plan} \subsubsection{Product or Service} \begin{itemize} \item \textbf{Product or service:} What is the company proposing to do and what problem does it solve? Can you describe the products/services it will offer? How is this different to what is currently available on the market or how does it improve a current product? \item \textbf{Future plans:} Are there plans to develop the product(s) or service(s), or add new product(s) or service(s) in the future? How advanced is the project idea/business? How much work is required to take the project to the next stage? \end{itemize} \subsubsection{Marketing} \begin{itemize} \item \textbf{Market Research:} Describe how the market research was carried out \& give examples. Describe the market size \& number of possible customers. \item \textbf{Customers:} Who are your customers? How do you know they are interested in your products and what their spending behaviours are? What are their needs/wants? What is your unique selling point? \item \textbf{Market trends or issues:} Describe trends or key issues anticipated in the market that may affect the marketplace. \item \textbf{Competitors:} Who are the competitors and what are their strengths \& weaknesses? \end{itemize} \subsubsection{Intellectual Property} \begin{itemize} \item \textbf{Intellectual Property:} Have you legally protected your product/service to date? Are you aware of any other patents, trademarks, or copyright issues with your product? \item \textbf{People:} What is the potential for employment in Ireland in this company? \end{itemize} \subsection{Creativity} \textbf{Creativity} is anything that is new, useful, or surprising. Artistry is not a necessary condition for creativity. When engaging in creative problem-finding \& solving, it is important you consider: \begin{itemize} \item \textbf{Relevance:} the degree to which your solution actually solves the problem. \item \textbf{Value:} importance to the customer (or to the creator). \item \textbf{Novelty:} originality. \end{itemize} \subsubsection{Combinational Creativity} A common misconception is that creativity cannot be cultivated, and that instead some lucky people have an innate sense of creativity. Creative people are often seen as a rarity: smart, curious, \& able to look at the world with fresh eyes. According to classical psychology research, there are three main types of creativity: \begin{itemize} \item \textbf{Exploratory:} generating new ideas within a given space. \item \textbf{Transformational:} ignoring fundamental rules to come up with potentially impossible but highly creative ideas. \item \textbf{Combinational Creativity:} combining old ideas to come up with something new. \end{itemize} The \textbf{cone of plausibility} is a useful tool in exploring possibilities. \begin{figure}[H] \centering \includegraphics[width=0.8\textwidth]{images/cone.png} \caption{Cone of Plausibility} \end{figure} \end{document}