import java.awt.*; import javax.swing.*; public class Alien extends Sprite2D { private int stepSize = 2; public Alien(Image image) { super(image); } // method to randomly move the alien public void move(boolean right) { // changing the x & y co-ordinates (inherited from superclass) by either plus or minus the stepSize, depending on the direction if (right) { x += stepSize; } else { x -= stepSize; } } // method to move aliend down public void moveDown() { y += 10; } // getter method for the alien's x coordinate public int getx() { return x; } }