using System.Collections; using System.Collections.Generic; using UnityEngine; using TMPro; // script to handle updating the lap indicator in the UI public class LapDisplay : MonoBehaviour { public TextMeshProUGUI textMesh; private static int lapCount = 0; // static method to allow player car to update the lap count public static void IncrementCount() { lapCount++; } void Update() { textMesh.text = "Lap " + lapCount + "/3"; } }