diff --git a/year4/semester1/CT404: Graphics & Image Processing/assignments/assignment1/code/task1/backup.js b/year4/semester1/CT404: Graphics & Image Processing/assignments/assignment1/code/task1/backup.js deleted file mode 100644 index 2cf3cf2f..00000000 --- a/year4/semester1/CT404: Graphics & Image Processing/assignments/assignment1/code/task1/backup.js +++ /dev/null @@ -1,200 +0,0 @@ -const canvas = document.getElementById('myCanvas'); -const ctx = canvas.getContext('2d'); - -// set canvas dimensions -canvas.width = window.innerWidth; -canvas.height = window.innerHeight; - -// draw the stick figures -draw(); - -function drawStickFigure(x, y) { - ctx.lineWidth = 3; - ctx.strokeStyle = 'black'; - - // draw the stick figure's head - ctx.beginPath(); - ctx.arc(x, y - 30, 20, 0, Math.PI * 2); - ctx.stroke(); - - // draw the stick figure's left eye - ctx.beginPath(); - ctx.arc(x - 7, y - 33, 1, 0, Math.PI * 2); - ctx.stroke(); - - // draw the stick figure's right eye - ctx.beginPath(); - ctx.arc(x + 7, y - 33, 1, 0, Math.PI * 2); - ctx.stroke(); - - // draw the stick figure's mouth - ctx.beginPath(); - ctx.arc(x, y - 25, 6, 0, Math.PI); - ctx.stroke(); - - // Body - ctx.beginPath(); - ctx.moveTo(x, y - 10); - ctx.lineTo(x, y + 50); // Length of body - ctx.stroke(); - - // Arms - ctx.beginPath(); - ctx.moveTo(x - 30, y + 10); // Left arm - ctx.lineTo(x + 30, y + 10); // Right arm - ctx.stroke(); - - // Legs - ctx.beginPath(); - ctx.moveTo(x, y + 50); // Start at bottom of body - ctx.lineTo(x - 20, y + 100); // Left leg - ctx.moveTo(x, y + 50); - ctx.lineTo(x + 20, y + 100); // Right leg - ctx.stroke(); -} - -// Animation function -// function animate() { -// ctx.clearRect(0, 0, canvas.width, canvas.height); // Clear the canvas -// -// drawStickFigure(x, y); // Draw stick figure at current position -// -// // Update position -// x += dx; -// y += dy; -// -// // Check boundaries and reverse direction if necessary -// if (x + 20 > canvas.width || x - 20 < 0) dx = -dx; // Horizontal boundary check -// if (y + 100 > canvas.height || y - 50 < 0) dy = -dy; // Vertical boundary check -// -// requestAnimationFrame(animate); // Recursive call to keep animation going -// } - -// Start animation -// animate(); - -function draw() { - // prompt the user to enter a number in a range and not continuing under a number in that range is selected - let numberStickFigures = 5; - // let numberStickFigures = 0; - // while (numberStickFigures < 1 || numberStickFigures > 5) { - // numberStickFigures = prompt("Enter an integer between 1 and 5"); - // } - - for (let i = 1; i <= numberStickFigures; i++) { - // place the stick figure randomly on the canvas - const x = Math.floor(Math.random() * canvas.width); - const y = Math.floor(Math.random() * canvas.height); - - drawStickFigure(x, y); - } -} - - - - - - - -const canvas = document.getElementById('myCanvas'); -const ctx = canvas.getContext('2d'); - -// set canvas dimensions -canvas.width = window.innerWidth; -canvas.height = window.innerHeight; - -// Store stick figure data -let stickFigures = []; - -// Generate random number of stick figures between 1 and 5 -let numberStickFigures = 5; - -// Create stick figures with random positions and velocities -for (let i = 0; i < numberStickFigures; i++) { - stickFigures.push({ - x: Math.random() * canvas.width, - y: Math.random() * canvas.height, - dx: (Math.random() - 0.5) * 8, - dy: (Math.random() - 0.5) * 8, - danceSpeed: Math.random() * 5, - limbAngle: 0 - }); -} - -// Draw the stick figure -function drawStickFigure(x, y) { - ctx.lineWidth = 3; - ctx.strokeStyle = 'black'; - - // Draw the stick figure's head - ctx.beginPath(); - ctx.arc(x, y - 30, 20, 0, Math.PI * 2); - ctx.stroke(); - - // Draw the stick figure's left eye - ctx.beginPath(); - ctx.arc(x - 7, y - 33, 1, 0, Math.PI * 2); - ctx.stroke(); - - // Draw the stick figure's right eye - ctx.beginPath(); - ctx.arc(x + 7, y - 33, 1, 0, Math.PI * 2); - ctx.stroke(); - - // Draw the stick figure's mouth - ctx.beginPath(); - ctx.arc(x, y - 25, 6, 0, Math.PI); - ctx.stroke(); - - // Body - ctx.beginPath(); - ctx.moveTo(x, y - 10); - ctx.lineTo(x, y + 50); // Length of body - ctx.stroke(); - - // Arms - ctx.beginPath(); - - // right arm - ctx.moveTo(x, y + 10); - ctx.lineTo(x + 30, y + 10); - ctx.stroke(); - - // left arm - ctx.moveTo(x, y + 10); - ctx.lineTo(x - 30, y + 10); - ctx.stroke(); - - // Legs - ctx.beginPath(); - ctx.moveTo(x, y + 50); // Start at bottom of body - ctx.lineTo(x - 20, y + 100); // Left leg - ctx.moveTo(x, y + 50); - ctx.lineTo(x + 20, y + 100); // Right leg - ctx.stroke(); -} - -// Update the position of each stick figure and bounce off the boundaries -function updateStickFigures() { - ctx.clearRect(0, 0, canvas.width, canvas.height); // Clear the canvas - - stickFigures.forEach((figure) => { - // Update position - figure.x += figure.dx; - figure.y += figure.dy; - - // Bounce off the boundaries - if (figure.x + 20 > canvas.width || figure.x - 20 < 0) figure.dx = -figure.dx; // Horizontal boundary check - if (figure.y + 100 > canvas.height || figure.y - 50 < 0) figure.dy = -figure.dy; // Vertical boundary check - - // Draw updated figure - drawStickFigure(figure.x, figure.y); - }); - - requestAnimationFrame(updateStickFigures); // Recursive call for animation -} - -// Start animation -updateStickFigures(); - - diff --git a/year4/semester1/CT404: Graphics & Image Processing/assignments/assignment1/code/task1/index.html b/year4/semester1/CT404: Graphics & Image Processing/assignments/assignment1/code/task1/index.html index 027ae1e7..81065392 100644 --- a/year4/semester1/CT404: Graphics & Image Processing/assignments/assignment1/code/task1/index.html +++ b/year4/semester1/CT404: Graphics & Image Processing/assignments/assignment1/code/task1/index.html @@ -8,6 +8,6 @@
- + -