Add Unity3D projects
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class GUIScript : MonoBehaviour
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{
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public Canvas menu;
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public Canvas gameCanvas;
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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public void OnButtonClick() {
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menu.gameObject.SetActive(false);
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gameCanvas.gameObject.SetActive(true);
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GameManager.inMenuState = false;
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GameManager.StartNewGame();
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}
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public void SwitchToMenu() {
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menu.gameObject.SetActive(true);
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gameCanvas.gameObject.SetActive(false);
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GameManager.inMenuState = true;
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}
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}
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