[CT404]: Start Assignment 1
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year4/semester1/CT404: Graphics & Image Processing/assignments/assignment1/code/.idea/.gitignore
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year4/semester1/CT404: Graphics & Image Processing/assignments/assignment1/code/.idea/.gitignore
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# Default ignored files
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/shelf/
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/workspace.xml
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# Editor-based HTTP Client requests
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/httpRequests/
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year4/semester1/CT404: Graphics & Image Processing/assignments/assignment1/code/.idea/code.iml
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12
year4/semester1/CT404: Graphics & Image Processing/assignments/assignment1/code/.idea/code.iml
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<?xml version="1.0" encoding="UTF-8"?>
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<module type="WEB_MODULE" version="4">
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<component name="NewModuleRootManager">
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<content url="file://$MODULE_DIR$">
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<excludeFolder url="file://$MODULE_DIR$/.tmp" />
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<excludeFolder url="file://$MODULE_DIR$/temp" />
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<excludeFolder url="file://$MODULE_DIR$/tmp" />
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</content>
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<orderEntry type="inheritedJdk" />
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<orderEntry type="sourceFolder" forTests="false" />
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</component>
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</module>
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="ProjectModuleManager">
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<modules>
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<module fileurl="file://$PROJECT_DIR$/.idea/code.iml" filepath="$PROJECT_DIR$/.idea/code.iml" />
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</modules>
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</component>
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</project>
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="UTF-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<title>CT404: Assignment 01</title>
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<link rel="stylesheet" href="styles.css">
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</head>
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<body>
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<canvas id="myCanvas" width="800" height="600"></canvas>
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<script src="script.js"></script>
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</body>
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</html>
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console.log('Happy developing ✨')
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{
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"name": "code",
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"version": "1.0.0",
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"description": "",
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"main": "index.js",
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"scripts": {
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"test": "echo \"Error: no test specified\" && exit 1"
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},
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"private": true
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}
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const canvas = document.getElementById('myCanvas');
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const ctx = canvas.getContext('2d');
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// set canvas dimensions
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canvas.width = window.innerWidth;
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canvas.height = window.innerHeight;
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// draw the stick figures
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draw();
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// Draw stick figure function
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function drawStickFigure(x, y) {
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ctx.lineWidth = 3;
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ctx.strokeStyle = 'black';
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// draw the stick figure's head
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ctx.beginPath();
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ctx.arc(x, y - 30, 20, 0, Math.PI * 2);
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ctx.stroke();
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// draw the stick figure's left eye
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ctx.beginPath();
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ctx.arc(x - 7, y - 33, 1, 0, Math.PI * 2);
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ctx.stroke();
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// draw the stick figure's right eye
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ctx.beginPath();
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ctx.arc(x + 7, y - 33, 1, 0, Math.PI * 2);
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ctx.stroke();
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// draw the stick figure's mouth
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ctx.beginPath();
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ctx.arc(x, y - 25, 6, 0, Math.PI);
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ctx.stroke();
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// Body
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ctx.beginPath();
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ctx.moveTo(x, y - 10);
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ctx.lineTo(x, y + 50); // Length of body
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ctx.stroke();
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// Arms
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ctx.beginPath();
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ctx.moveTo(x - 30, y + 10); // Left arm
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ctx.lineTo(x + 30, y + 10); // Right arm
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ctx.stroke();
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// Legs
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ctx.beginPath();
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ctx.moveTo(x, y + 50); // Start at bottom of body
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ctx.lineTo(x - 20, y + 100); // Left leg
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ctx.moveTo(x, y + 50);
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ctx.lineTo(x + 20, y + 100); // Right leg
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ctx.stroke();
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}
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// Animation function
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// function animate() {
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// ctx.clearRect(0, 0, canvas.width, canvas.height); // Clear the canvas
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//
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// drawStickFigure(x, y); // Draw stick figure at current position
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//
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// // Update position
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// x += dx;
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// y += dy;
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//
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// // Check boundaries and reverse direction if necessary
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// if (x + 20 > canvas.width || x - 20 < 0) dx = -dx; // Horizontal boundary check
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// if (y + 100 > canvas.height || y - 50 < 0) dy = -dy; // Vertical boundary check
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//
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// requestAnimationFrame(animate); // Recursive call to keep animation going
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// }
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// Start animation
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// animate();
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function draw() {
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// prompt the user to enter a number in a range and not continuing under a number in that range is selected
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let numberStickFigures = 0;
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while (numberStickFigures < 1 || numberStickFigures > 5) {
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numberStickFigures = prompt("Enter an integer between 1 and 5");
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}
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for (let i = 1; i <= numberStickFigures; i++) {
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// place the stick figure randomly on the canvas
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const x = Math.floor(Math.random() * canvas.width);
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const y = Math.floor(Math.random() * canvas.height);
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drawStickFigure(x, y);
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}
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}
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